Gosper World: A Hexagonal Map Using Gosper Fractals
Alex Van de Sande

Proceedings of Bridges 2024: Mathematics, Art, Music, Architecture, Culture
Pages 507–510
Short Papers

Abstract

This paper presents a map projection based using Gosper Island fractals to create a constant area world map with hexagonal-like tiles. The tile’s self-similarity facilitates rendering the map at various scales and resolutions. The globe is projected into into a rhombic dodecahedron, which is then unfolded and transformed into a map in a hexagonal grid which can be rearranged into multiple configurations.

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