Generating Trace Renditions Using Human Swarm Principles
Proceedings of Bridges 2024: Mathematics, Art, Music, Architecture, Culture
Pages 499–502
Short Papers
Abstract
We have developed a swarm-based approach for constructing non-photorealistic renditions of target images. Our approach uses a multi-agent simulation, leaving trails of various widths and colors as agents wander across a pixelated image. We specifically compare the techniques and results of a swarm-based approach (modeled after human interactions within a swarm) against a simple agent-based approach that has no agent interaction.