Modelling Seashells Shapes and Pigmentation Patterns: Experiments with 3D Printing

Francesco de Comité
Proceedings of Bridges 2017: Mathematics, Art, Music, Architecture, Education, Culture
Pages 189–196 Regular Papers


This paper describes the method I used to generate realistic 3D printed seashells, from the point of view of their general shape and of the patterns that decorate them. The method, and the associated program are general enough to cover a large range of existing seashell specimens. Examples are given. Comparisons with previous works are made, limits are highlighted, giving directions for future works.