A Fast Algorithm for Creating Turing-McCabe Patterns

Markus Schwehm
Proceedings of Bridges 2016: Mathematics, Music, Art, Architecture, Education, Culture (2016)
Pages 431–434 Short Papers

Abstract

A GPU algorithm can generate Turing-McCabe patterns significantly faster, and with more parametrized variety than previously described. After tying the algorithm to the user capture function of a Kinect, an interactive art installation and performance was created and shown in museums and art galleries in Ludwigshafen, Germany.

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