Lights Out Animations
Robert Bosch

Proceedings of Bridges 2016: Mathematics, Music, Art, Architecture, Education, Culture
Pages 391–394
Short Papers

Abstract

Given two grayscale target images, we produce two configurations of a Lights Out game board, each accessible from the all-on configuration and each closely resembling its target image. We then find a collection of cells that when clicked (in any order) will produce an animation that transforms the first configuration into the second.

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