Algorithms for Morphing Escher-Like Tessellations
Kevin Lee

Proceedings of Bridges 2015: Mathematics, Music, Art, Architecture, Culture
Pages 483–486
Short Papers

Abstract

Inspired by the way M.C. Escher combined metamorphosis and regular division in his art, I explore linear and non-linear algorithms that automatically morph tiles from the base polygon to a final shape. The morphing can be visualized as an animation or as a parquet deformation.. The final algorithm involves an interactive cubic spline, path-based editor that gives the artist fine control over the intermediate morph frames.

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