Monte Carlo Art Using Scratch
Proceedings of Bridges 2015: Mathematics, Music, Art, Architecture, Culture
Pages 431–434
Short Papers
Abstract
Elementary Monte Carlo simulations offer rich and accessible project opportunities for secondary students that lie at the intersection of mathematics, statistics, science, and computation. Here I outline a class of art projects that leverage the Monte Carlo simulation environment to allow students to explore computational and algorithmic art. These projects build on the key elements of Monte Carlo simulation—parameterization, randomness, approximation—while providing an authentic creative experience for students.