Target Curves for Pick-up, Carry, and Drop Mobile Automata
Proceedings of Bridges 2014: Mathematics, Music, Art, Architecture, Culture
Pages 381–384
Short Papers
Abstract
Mobile automata repeatedly sense a grid cell (or neighborhood of cells), perform an action, and then move to a new cell. We explain how to modify mobile automata that pick-up items they encounter while performing random walks and carry them to distant cells to drop in such a way that they are arranged along the circumferences of circles, so that other target curves besides circles can be specified. We apply this technique to the composition of algorithmic designs.