Spulenkorb: Utilize Weaving Methods in Architectural Design
Qing Xing, Gabriel Esquivel, Ryan Collier, Michael Tomaso, and Ergun Akleman

Proceedings of Bridges 2011: Mathematics, Music, Art, Architecture, Culture
Pages 163–170
Regular Papers

Abstract

We introduce weaving as an alternative approach to construct the skin of an object. To demonstrate the possibility of the approach, we have designed a digital fabrication project, called Spulenkorb. The project received an honorable mention in the Texfab competition November 2010 [1]. The initial form is conceived as a ribbon that twists and returns on itself. The base mesh of the initial form is developed using TopMod3D and Maya. We then converted the base mesh to a model of the woven object using the weaving software we have developed.

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